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Chris B wrote:
> // Define the ocean surface
> plane { y, -10.0
> texture {
> T_Chrome_2D
> normal {
> waves 0.05
> frequency 5000.0
> scale 3000.0
> translate <0.1,-5,0.15>*clock
> }
> }
> }
For the waves pattern, you can also adjust the phase itself.
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