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Thomas de Groot wrote:
> Forgive my ignorance in this, but what am I supposed to see? The images in
> p.b.i. are not clear for me. What is a sculpty editor by the way?
>
> Thomas
>
Oh, and, if you look at the editor images, you will note that either the
way the camera warped the map, or just something about trying to use a
cylinder to make it, produces ends that are "not" round, but have dents
and bumps. Since the purpose is to get, as close as possible, a map that
will produce an identical shape via displacement... This isn't too good.
It, ironically, makes an interesting crystal, but its worrying when
trying to make something more complex, since the same "glitches" might
crop up.
--
void main () {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
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