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On Thu, 07 Aug 2008 20:49:43 +0100, Orchid XP v8 wrote:
>>> What *I* wonder about game design is how the hell you model 3D
>>> objects. Every 3D modeller I've ever used has been excruciatingly
>>> difficult to operate...
>>
>> What? Even Wings3D? As far as I know, it's 'the' most easily used
>> modeller out there. And very powerful.
>
> I did once try either Wings or Blender. Unfortunately I can't remember
> which of those it was! I do remember being utterly unable to make it do
> anything at all though...
Probably blender, it does take some patience to learn how to use it.
Once you learn it, it makes sense, but there's a steep learning curve.
Wings3D, OTOH, right click, add object. Select object, right click,
select operation....pretty straightforward.
Jim
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