POV-Ray : Newsgroups : povray.off-topic : Back to the future : Re: Back to the future Server Time
10 Oct 2024 17:20:51 EDT (-0400)
  Re: Back to the future  
From: Invisible
Date: 7 Aug 2008 03:58:53
Message: <489aab3d$1@news.povray.org>
>> Yeah, but... throwing together a new map is one thing, but building an
>> entire new game... where do you get all the texture data from? Where do
>> you get all the sounds from? How to you design weapons? How do you
>> construct an AI engine? How do you do all of this with a few people in
>> their spare time?? It boggles the mind...
> 
> Minus the AI engine, that sounds like building a POV-Ray scene. And people
> do it in their spare time.

(And the sound, and the animation element.)

Yeah, but POV-Ray supports procedural textures, so you can easily design 
textures of any complexity. Game engines demand bitmapped textures, 
which are far harder to make.

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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