POV-Ray : Newsgroups : povray.general : Rounded prisms Revisted : Rounded prisms Revisted Server Time
30 Jul 2024 18:16:03 EDT (-0400)
  Rounded prisms Revisted  
From: Leroy
Date: 8 Aug 2008 00:23:44
Message: <489BE70C.8050103@joplin.com>
I couldn't let those rounded prisms alone. I gave up on making a prism 
like object that uses prism like data inputs. I decide to take a prism 
object and make a mesh2 object that has round corners. The first try is 
in P.binaries with images in P.images.
  The way I work this out was to use the trace function along with 
max_extent,min_extent to create an array of points that represents the
prism object as viewed from above, with 1 being the solid part and 0 
being a space (or miss). With that array I use several average passes 
that when done was used to adjust the heights of another pass with the 
trace function. And of course make Mesh2 of that data.
  Like I said the file is in P.binaies, it needs a little more 
documentation.  I like to heard what you think.

Have Fun!


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