ChamanSingh wrote:
> I have very large triangulated surface mesh and it seems that PovRay
> allocate large memory during calculation. Isn't ray tracing is an
> embarassingly parallel procedure ? Therefore, I was wondering if it
> is possible to have low memory footprint version of PovRay where
> performance is not the most important criteria.
If you don't have too much RAM, but performance isn't important, just let it
swap to disk like crazy :)
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