"ChamanSingh" <nomail@nomail> wrote in message
news:web.48982d491b7d5971b5cc26d30@news.povray.org...
> Hello,
>
> I have very large triangulated surface mesh and it seems that PovRay
> allocate large memory during calculation. Isn't ray tracing is an
> embarassingly parallel procedure ? Therefore, I was wondering if it
> is possible to have low memory footprint version of PovRay where
> performance is not the most important criteria.
Changing something like that is a huge undertaking. It would require a
massive change to the inner workings of POV.
> I will also appreciate if someone gives some links to a Multi-Core
> implementation of PovRay.
The official 3.7 beta version of PovRay is multi-threaded. I use it on a
quad core with great effect. It can be downloaded from
http://www.povray.org/beta/
Rarius
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