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> High!
>
>> Probably it will not be possible to achieve pleasing in-door and
>> out-door illumination at the same time.
>>
>> Remember, our eyes have pupil that adapt to the surroundig light -
>> PovRay does not! If it is bright outside and we are looking out of the
>> window our pupils shrink. When we then look back into our room, they
>> dilate. Our eyes are seeing at different "exposures", depending on the
>> surrounding light.
>>
>> So in PovRay: if the light looks good on the outside (bright), it will
>> seem dark inside. If it looks good inside (without tricks), it will be
>> way too bright outside.
>>
>> If our eyes would not be able to adapt to different lighting we would
>> not be able to see much at all. And PovRay, if used with one set of
>> lightsources, is such an eye -unable to adapt to the lighting.
>
> But I in fact have seen indoor scenes with credible outdoor illumination
> many times since I first entered this group back in 2000! How do those
> PoV geeks that? Perhaps an ultra-bright sun, and thus correspondingly
> very dark textures on all outside surfaces to get a "realistic"
> brightness of surfaces? Perhaps I should try a sun with a color of, lets
> say, rgb 10?
>
> See you in Khyberspace!
>
> Yadgar
Is there not something as an (automatic) diafragma for the camera in POV?
Wijnand
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