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High!
Blue Herring schrieb:
> You'll need to add any objects you want illuminated by the lights in the
> group, to the group, but you shouldn't need to duplicate it. You might
> want to place the light in the door, or slightly outside, and play with
> the fade_distance to change the distribution. I don't know if it will
> ever look quite as good as the radiosity spilling in would however.
>
But how should that work if the objects are in different levels of a CSG
hierarchy - e. g. if the room is part of a difference, but the
furniture in the room belongs to a union several levels higher (or even
not at all to the same CSG object)?
See you in Khyberspace!
Yadgar
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