POV-Ray : Newsgroups : povray.off-topic : Back to the future : Re: Back to the future Server Time
10 Oct 2024 19:23:29 EDT (-0400)
  Re: Back to the future  
From: Invisible
Date: 5 Aug 2008 04:07:38
Message: <48980a4a$1@news.povray.org>
>> I have absolutely no idea how to do that.
> 
>     Getting Crysis = free editor.

Getting the Source SDK = free download. I've even downloaded it. And 
several similar things like it for other games. (Most notably, there was 
a thing called Quake Object Oriented Level Editor or "QOOLE".)

What can I say? I just can't figure out how to produce anything 
worthwhile. :-(

>      Oh, trust me, it is just like a real war (in a game experience at 
> least). I said to my son only last night, "What would you do if you were 
> ordered to go to the front line to save your country?" He said, "I'd fight". 
> I then said that he'll be killed fairly soon. No comment from him, and a 
> despondant face to match. Me? Stuff the war. I'd be around the back sniping 
> them if possible. I know for a fact that I wouldn't adhere to war 'rules' 
> whatever I might do. I'd do my best though for my country of course.

I know some people who have really been snipers. As in, they've killed 
actual people during an actual war.

They don't talk about it much...

>> I have absolutely no idea how in the game of God any of this is possible. 
>> But people have done it, so it *must* be possible...
> 
>     Yes, it's true, people have done it, including myself. I'm about a month 
> away from publishing my first Crysis level, (the first in a series of three, 
> hopefully), and even though I've published many PoV-Ray images to the world, 
> it's scaring the crap out of me to upload my map. Really.O-O

Yeah, but... throwing together a new map is one thing, but building an 
entire new game... where do you get all the texture data from? Where do 
you get all the sounds from? How to you design weapons? How do you 
construct an AI engine? How do you do all of this with a few people in 
their spare time?? It boggles the mind...

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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