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Invisible wrote:
> For example, the transit system that takes you over a pit full of liquid
> radioactive waste. Why would any sane engineer design a system this way?
You mean in the opening sequence of HL1? It should have been obvious it
was a broken tank. In Opposing Force, you go past it later as a
different character and it has been patched up (badly). Loved that part.
> Or how about the electricity generator, suspended over a 200-feet deep
> casm, with no hand rails or any other kind of safety feature, that can
> only be switched on from the top, and requires you to race back down
> past the naked, live, electrified take-off leads? Who in their right
> mind designs equipment like this?!?
Don't forget the giant fan that can only be switched on from underneath
the blades, with the ladder out going up past the blades, requiring you
to run out before they get up to speed.
> And what the hell is the deal with that "surgical unit"? o_O
Which one? That I don't recall.
--
Darren New / San Diego, CA, USA (PST)
Ever notice how people in a zombie movie never already know how to
kill zombies? Ask 100 random people in America how to kill someone
who has reanimated from the dead in a secret viral weapons lab,
and how many do you think already know you need a head-shot?
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