POV-Ray : Newsgroups : povray.general : dds and tga in povray : Re: dds and tga in povray Server Time
30 Jul 2024 18:17:22 EDT (-0400)
  Re: dds and tga in povray  
From: St 
Date: 28 Jul 2008 17:31:53
Message: <488e3ac9$1@news.povray.org>
"karmacowboy" <tru### [at] ofirdk> wrote in message 
news:web.488dfe81ec1eec60a911672a0@news.povray.org...
> Yes, I have tried it but the creature is all blue and not the original 
> colours.
>
> It is a bit special because I use a game editor

   I use CE2(Crytek). Which game editor are you using?



to design a creature then I use
> a program called spview to extract the .mesh ...later on converts it to 
> .obj
> along with the .dds which should be able to render in povray.

    No, I'm sorry, afaik, PoV-Ray doesn't support .dds files. (It would be 
cool if it did). :)

>
> There are perhaps a problem with the spview program which is not 
> commersial. So
> I will contact the maker of it!
>
> Thanks for your help. I was just not sure if it was possible to use .dds 
> files
> in povray or I do need tga for it to texture my creature!

     No probs, (I like to help when and if I can), but why .tga only?


       ~Steve~


       J.


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