POV-Ray : Newsgroups : povray.binaries.images : PoVEarth, day #6 - first obstacle! : Re: PoVEarth, day #6 - first obstacle! Server Time
15 Nov 2024 08:23:30 EST (-0500)
  Re: PoVEarth, day #6 - first obstacle!  
From: none
Date: 24 Jul 2008 04:38:36
Message: <48883f8c$1@news.povray.org>
scott skrev:
>> But obviously PoV-Ray does not take this into account when rendering
>> such indoor scenes... or is there a way to calibrate PoV-Ray's lighting
>> system to match the human perception more closely?
> 
> You don't want to do that, because when your eye looks at the
> monitor/print out obviously it will do it's logarithmic processing
> again, so you'll get it twice and it will look weird.  Try taking a
> photo of the view you want with the exposure you want, and getting your
> POV generated image to match.

No, there is a difference between looking at a scene like that in real
life, where the outdoor brightness is very high, and looking at a photo
of the same scene. The brightness of the brightest parts of the photo
depend on the light source illuminating the photo, in the same way that
looking at a photo of the sun is not as dangerous as looking into the sun.

/martin


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