"Jim Holsenback" <jho### [at] hotmail com> wrote in message
news:487f99e7@news.povray.org
thanks everyone who has added to this thread! i've discoverd something that
may lend to the discussion .....
my initial scene was correct but the problem that I was having had nothing
to do with photon set up or geometry. after trial and error I think I solved
a conflict with the emitter beam size (radius, falloff and tightness) and
the global photon block parameter spacing. just as a reminder my inital
problem was that light beam not appearing to be sent on to the target by the
reflector object. I've hit on a compatable combination with those
parameters, however the reflected beam still dosen't appear as sharp as the
beam arriving at the mirror. I see where Alain has mentioned adding
conserve_energy (multi beam cure) to the finish block on the reflector .....
I'm wondering if specular and roughness could help with the problem I'm
seeing? I'll play around with that when I get a moment ..... in the mean
time any additional input would be appreciated.
Cheers
Jim
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