POV-Ray : Newsgroups : povray.off-topic : Need for speed : Re: Ah, history Server Time
8 Sep 2024 01:17:44 EDT (-0400)
  Re: Ah, history  
From: Sabrina Kilian
Date: 17 Jul 2008 00:58:56
Message: <487ed190$1@news.povray.org>
Chambers wrote:
> Orchid XP v8 wrote:
>> As I understand it, technologies like CUDA allow you to run arbitrary 
>> code on a GPU. So no need for convoluted trickery to convince the GPU 
>> that your proplem is just like texture mapping, just feed it the 
>> actual calculations you want it to do. (Of course, it runs arbitrary 
>> code, that doesn't necessarily mean it runs it *fast*.)
> 
> Every so often some noob posts in the programming group how POV-Ray is 
> out of date, and we should just port to CUDA or the equivalent AMD tech 
> (Close-to-the-metal, or something, isn't it?).
> 
> There are still significant limitations, even on the very newest NVidia 
> cards, that would prevent POV-Ray from working well on them.
> 
> ...Chambers

But, as soon as it is reasonable, there are some who will be all over it.

The newest chips are capable of double precision floating point 
operations. It's a step, at least.


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