|
|
scott wrote:
> Saw a demo a while back where some dude had hooked up 3 PS3's to
> raytrace in realtime at full HD resolution. That's 27 processor cores.
> I wonder how fast it would be if someone ported POV to the PS3?
Mmm, I'm seeing *a lot* of references to the PS3 in relation to high
performance computing. I know nothing about it, but from the sheer
weight of references, I'm guessing it's moderately well-equipted?
Actually, just porting POV-Ray to run on a GPU would probably yield some
interesting speedups. You'd have to radically restructure the program to
take advantage of the way GPUs work, but it should be quite fast...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
Post a reply to this message
|
|