>> Really? Nobody has modded their C64 to run this yet?
>
> No, but there is one person who at least *tried* to run it on Windows 3.1
> (using Win32s).
>
> Workunits nowadays are long enough that a C64 would *never* make it in time
> for the deadline. RAM usage will probably be a problem too.
Yeah, I know. But you'd be surprised what some crazy nutters try to mod
their C64s to do... ;-)
--
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