POV-Ray : Newsgroups : povray.general : Turbulence : Re: Turbulence Server Time
30 Jul 2024 18:13:04 EDT (-0400)
  Re: Turbulence  
From: m a r c
Date: 14 Jul 2008 07:12:50
Message: <487b34b2@news.povray.org>

web.487add66be836f17302c26d00@news.povray.org...
> Leroy Whetstone <lrw### [at] joplincom> wrote:
>> Depending on the pigment your using you can try turbulence grater than 
>> one.
>> I'd have turbulence of 10 with a gradient pigment map.
>
> Thanks! I'll have to experiment a bit to see what results are possible.
>
> On a further note, has anyone created a (fractal?) pattern that can 
> produce the
> rippled effect found in this satellite view of the Himalayas?
>
> http://www.everest-2002.de/bilder/STS058-101-12a.jpg
>
> Thanks again!
>
> -Mike
>
My best guess should be f_ridged_mf() function available in the 
functions.inc standard include file though erosion is hard to simulate.
For speckles in transitions, did you play with lambda and omega?

BTW I'm following your excellent work and I jump on the opportunity to say 
it is a very good job :-)

Marc


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