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On 14-Jul-08 16:35, Warp wrote:
> andrel <a_l### [at] hotmailcom> wrote:
>> On 14-Jul-08 1:14, Warp wrote:
>>> andrel <a_l### [at] hotmailcom> wrote:
>>>>> Is there *any* programming language designed after the early 80's which
>>>>> actually cares about memory usage?
>>>> POV-Ray?
>>> Except that POV-Ray isn't a programming language but a renderer.
>>>
>> it is both.
>
> If you are referring to the SDL as a "programming language", that is
> a real memory hog.
>
No I am referring to the way SDL handles datastructures. I assume that
they are designed to let the scene use as little memory as possible. I
could be wrong, but I shouldn't. ;)
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