POV-Ray : Newsgroups : povray.off-topic : How far we have come : Re: How far we have come Server Time
10 Oct 2024 11:11:48 EDT (-0400)
  Re: How far we have come  
From: andrel
Date: 14 Jul 2008 14:28:50
Message: <487B9B1B.2040602@hotmail.com>
On 14-Jul-08 16:35, Warp wrote:
> andrel <a_l### [at] hotmailcom> wrote:
>> On 14-Jul-08 1:14, Warp wrote:
>>> andrel <a_l### [at] hotmailcom> wrote:
>>>>>   Is there *any* programming language designed after the early 80's which
>>>>> actually cares about memory usage?
>>>> POV-Ray?
>>>   Except that POV-Ray isn't a programming language but a renderer.
>>>
>> it is both.
> 
>   If you are referring to the SDL as a "programming language", that is
> a real memory hog.
> 
No I am referring to the way SDL handles datastructures. I assume that 
they are designed to let the scene use as little memory as possible. I 
could be wrong, but I shouldn't. ;)


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