POV-Ray : Newsgroups : povray.newusers : Q: explode.inc from Chris Colefax : Re: explode.inc from Chris Colefax Server Time
28 Jul 2024 22:25:33 EDT (-0400)
  Re: explode.inc from Chris Colefax  
From: Reinhard
Date: 30 Jun 2008 06:00:01
Message: <4868aea1$1@news.povray.org>
Stephen wrote:
> On Mon, 30 Jun 2008 09:35:24 +0200, Reinhard <rpr### [at] gmxnet> wrote:
> 
>>Stephen wrote:
>>> On Sun, 29 Jun 2008 09:25:49 +0200, Reinhard Pagitsch <rpr### [at] gmxnet>
>>> wrote:
>>> 
>>>>
>>>>To whom it may from interest: this is the result:
>>>>http://de.youtube.com/watch?v=x4REoSC95Ps

>>> 
>>> Very nice but a couple of points. Should not the Earth be rotating th
e
>>> other way? And is that the Earth that you blew up? :) 
>>
>>You are right, but that is artistic freedom. ;-)
> 
> That is what I thought :)

Or the earth I blow up looks like our earth but it is fully different. :-
)

> 
>>Yes that is the earth that I blew up.
> 
> Ouch! ;)

I have an other question:
Does any one know the source code of the explode.inc?

What I want to do is to simulate a gun shoot to a glass window. As you 
know the glass shall fragment to a direction, e.g. the shoot comes from 
+x direction the glass fragments to -x as a main direction.

Can anyone help me to modify the include file so that I can use an extra 

variable like particle_maindirection=-x and the particles are fragments
 
in this direction?

Thank you,
Reinhard


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