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bluetree wrote:
> Darren New <dne### [at] sanrrcom> wrote:
>> Warp wrote:
>>> Anyways, the main element which keeps FPS games interesting is the
>>> skill factor.
>> I think what keeps them interesting for me is the story line. Sure,
>> playing the whole thing thru on God mode makes it much less interesting,
>> but if it's too hard[1], I don't feel I miss anything by God-ing over
>> some areas.
>
> Aren't FPS more interesting, when played online pvp?
My experience is that I never found an online forum where I could
compete at all. Plus, the best way to win was to do extremely silly
stuff, like bunny-hopping All The F'ing Time so nobody can line up a
shot on them. Even stuff like Black and White multiplayer I got my butt
kicked. Probably because I don't really have time to play more than an
hour or two a week usually.
When I played PvP on the network at work against the coworkers, that was
fun, yes. But my experience is that PvP also lacks any sort of story.
I thought the online Myst game Uru might be fun, since it was more
multi-player puzzles than multi-player killing, but it apparently never
came to fruition.
--
Darren New / San Diego, CA, USA (PST)
Helpful housekeeping hints:
Check your feather pillows for holes
before putting them in the washing machine.
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