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Phil Cook wrote:
> And lo on Thu, 26 Jun 2008 01:06:59 +0100, Sabrina Kilian <"ykgp at
> vtSPAM.edu"> did spake, saying:
>
>> Phil Cook wrote:
>>>
>>> Hey that could be it though, the ship keeps track of every ship in
>>> range and when it spots one firing applies a sound to let you know;
>>> that would explain why enemy ships can sound different to allied ships.
>>
>> That would be kind of difficult with weapons like lasers. How would
>> you know when it had fired before the beam hit you?
>>
>> I can see the computer code now:
>>
>> when laserBurstHitsHull
>> do temporalDisplacement(makeSound(), -2 seconds)
>
> Heh you forgot they're all hooked up to that instantaneous radar system
> they've all got.
They actually bother to justify that in Star Trek (from TNG onwards),
their scanners work in subspace and thus do indeed see things much
faster than if they were detecting conventional radiation. True, it only
passes the buck, but it's nice that they acknowledge the issue!
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