POV-Ray : Newsgroups : povray.off-topic : 10 things to use a Min Heap for : Re: 10 things to use a Min Heap for Server Time
7 Sep 2024 17:16:13 EDT (-0400)
  Re: 10 things to use a Min Heap for  
From: Invisible
Date: 19 Jun 2008 04:14:53
Message: <485a157d$1@news.povray.org>
>> As for examples of my work... it strikes me that I've almost never 
>> produced a "finished" program in my life.
> 
> I don't know anyone who ever thought their program was finished. Even 
> games that go out the door aren't "finished" as far as the people 
> working on them are concerned.

Well yeah, but you don't ship a game while it's still not playable 
without a C compiler and some heavy-duty programming skills. :-P

>> And then there's the minor detail that although I know a lot of stuff 
>> about stuff... how many people actually need to know what a Huffman 
>> tree is? None. Nobody needs to know this. 
> 
> Actually, the cool places do. Read some of the google whitepapers and 
> actually look at the algorithms they use. It's the first place in 25 
> years I've seen using Bloom filters.

Yeah, but I won't be working for Google, will I? :-P

>> You can't do that without a postal address. (And stamps. Do you have 
>> any idea how hard it is to purchase stamps?!)
> 
> Now you're just making up excuses. :-) I'll admit stamp purchasing is 
> unobvious in Europe to someone from America who would expect to be able 
> to buy stamps at, say, the post office, but it can't be *that* difficult.

The Post Office?

Oh, you mean that place that shuts 20 minutes before I got home? :-P

[What annoys me is that there used to be a machine outside that 
despenses stamps. But then they turned it off... It's still there, it 
just won't give you any stamps!]

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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