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Meothuru wrote:
> Is there a macro or tool avaiable for POV-ray, wich
> allows to deform figures(Mesh, ISO's(?)) just like
> the "lattice"-function" in Blender ?
>
You could probably use a df3 file to perturb the geometry of an
isosurface. Each rgb component could offset the x, y, and z axes,
respectively.
To deform a mesh using this technique, you would have to either create
the entire mesh from scratch in POV-Ray, or read the mesh and assign new
values for the vertices, normals, etc., based on the rgb values of the
df3 file.
I believe this can be done, but you would have to develop the whole
system yourself.
Sam
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