POV-Ray : Newsgroups : povray.off-topic : Yes, that time : Re: Yes, that time Server Time
7 Sep 2024 21:17:15 EDT (-0400)
  Re: Yes, that time  
From: Warp
Date: 17 Jun 2008 08:11:38
Message: <4857a9fa@news.povray.org>
scott <sco### [at] scottcom> wrote:
> > The only way I can think of doing this is to just rerender the entire 
> > frame multiple times - which would obviously not work in realtime. So

> That's one way of doing it, and it works ok if your scene is simple enough, 
> or if you only want to motion blur certain parts of it (eg a fast moving 
> missile).

  Note that antialiasing also is based on rendering the frame multiple
times (although current cards might have some tricks to reduce the amount
of required rendering).

-- 
                                                          - Warp


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