>> http://www.greatwallofgaming.com/wp-content/uploads/2007/07/gt5-prologue-5.jpg
>
> Now that's a little more like it. That actually looks good.
>
> In fact, I'd go as far as to say this is the first scanline-rendered image
> I've seen that manages to make crude polygon tesselations and deceptive
> illumination trickery look like real curves.
Looking at it closer, the while line painted on the edge of the road is not
very curvey.
> [Unrelated, but... TF2 somehow manages to achieve motion blur. On a
> standard 3D card. I'm not really sure how that's physically possible...]
Why not? Motion blur is not impossible to do on a 3D card - there's even a
demo sample in the DirectX SDK showing you how to do it.
Where were you looking? I typed "hdmi cable" into amazon and this one is
only 51p!!!
http://www.amazon.co.uk/Fisual-Install-GOLD-Plated-Cable/dp/B0014WH8EY
There are lots around 10 pounds if you want to spend a bit more.
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