scott wrote:
>> I had a go at playing something called "call of duty 4" on my sister's
>> PS3. [Yes, I know. I still find it hard to believe a real person
>> somewhere actually owns one.]
>
> "Europe PS3 sales 'overtake 360'"
Yeah. Obviously *somebody* must buy these things. It just seems weird
meeting somebody who actually owns one. In real life.
> http://www.greatwallofgaming.com/wp-content/uploads/2007/07/gt5-prologue-5.jpg
Now that's a little more like it. That actually looks good.
In fact, I'd go as far as to say this is the first scanline-rendered
image I've seen that manages to make crude polygon tesselations and
deceptive illumination trickery look like real curves.
I see what you mean about the blur though...
[Unrelated, but... TF2 somehow manages to achieve motion blur. On a
standard 3D card. I'm not really sure how that's physically possible...]
>> It seemed rather impressive on a vast 29-inch LCD TV.
>
> And I suspect that on a 29" TV you weren't even playing it at the
> highest resolution (I don't think (m)any 29" TVs support 1920x1080
> resolution).
--
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