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Thanks Stephen,
I had already explored the link on POV's home page. It's touted to work
with "mesh2" objects. Do you know if it also works also on
"triangle"-generated objects?
Jim
"Stephen" <mcavoysAT@aolDOTcom> wrote in message
news:016l44do023lm9t82u322pe80f9ig3bfdk@4ax.com...
> On Sat, 7 Jun 2008 08:14:37 -0500, "Catseye" <jpf### [at] comcastnet>
> wrote:
>
>>
>>I had already considered the compromise of translate-offsetting two
>>different sized triangles (of different colors) a miniscule amount as you
>>suggested, but I was looking for a more elegant solution.
>
> PovRay does not support what you want but :)
> Thibaut Jonckheere has created PovEdge which might help you.
> http://tuabiht.chez-alice.fr/PovEdge_Site/PovEdge.html
>
> See Harold on the road and Harold #3 in povray.binaries.images
> --
>
> Regards
> Stephen
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