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Patrick Elliott napsal(a):
> In article <4847f4a2$1@news.povray.org>, jho### [at] northrim net says...
>>> Yeah. Been fiddling with Second Life and both Wings and Blender have
>>> "support" for the displacement map feature they call Sculpties. Some
>>> stuff about Wings bugs the hell out of me, not the least being that you
>>> can't arbitrarily rotate your view, but have to rely on "aim at", which
>>> doesn't always work as you want, and "auto-rotate" to control how you
>>> are looking at something like a cylinder, while trying to edit a path
>>> around its circumference.
>> Just a clarification. Unless I'm misunderstanding, you can can do
>> arbitrary rotations by pressing the middle mouse button, rotating the
>> object/scene, and then press the right MB to finish...
>>
> Hmm. I'll have to try that. Though, on most mice the middle button is
> also the "scroll", which makes it damn hard to use for anything...
> Thanks for the tip.
>
I NAK that. I don't have any trouble pressing MMB w/o scrolling.
Scrolling with MMB pressed (not that I ever needed it) is another story,
though :-)
--
You know you've been raytracing too long when...
you start thinking up your own "You know you've been raytracing too long
when..." sigs (I did).
-Johnny D
Johnny D
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