POV-Ray : Newsgroups : povray.general : blender : Re: blender Server Time
30 Jul 2024 20:29:46 EDT (-0400)
  Re: blender  
From: Jeff Houck
Date: 5 Jun 2008 10:13:54
Message: <4847f4a2$1@news.povray.org>
> Yeah. Been fiddling with Second Life and both Wings and Blender have 
> "support" for the displacement map feature they call Sculpties. Some 
> stuff about Wings bugs the hell out of me, not the least being that you 
> can't arbitrarily rotate your view, but have to rely on "aim at", which 
> doesn't always work as you want, and "auto-rotate" to control how you 
> are looking at something like a cylinder, while trying to edit a path 
> around its circumference. 

Just a clarification. Unless I'm misunderstanding, you can can do 
arbitrary rotations by pressing the middle mouse button, rotating the 
object/scene, and then press the right MB to finish...


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