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Stephen <mcavoysAT@aoldotcom> wrote:
> Interesting, would you suggest a sky_sphere for the air with a "cloud
> plane" in front of my background planet?
Maybe something along the lines of:
camera { location <0, 0, -1> look_at z angle 60 }
light_source { <-5, 10, 0>*1000, 1 }
sky_sphere
{ pigment
{ gradient y color_map
{ [0 rgb <.8, .9, 1>]
[.4 rgb z]
[1 rgb z*.7]
}
}
}
plane // ground
{ y, -10
pigment
{ granite color_map
{ [0 rgb <1, .75, .5>]
[1 rgb <.9, .6, .4>]
}
scale 10
}
}
plane // clouds
{ -y, -100
pigment
{ bozo color_map
{ [0 rgb .7]
[.3 rgb 1 filter .4]
[.5 rgbf 1]
}
turbulence 1
scale 100
}
finish { ambient 1 }
}
sphere
{ <0, -2, 70>, 8
finish { reflection { .75, 1 } }
}
--
- Warp
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