POV-Ray : Newsgroups : povray.beta-test : Animation bug... : Re: Animation bug... Server Time
1 May 2024 02:21:23 EDT (-0400)
  Re: Animation bug...  
From: Chris Cason
Date: 11 May 2008 05:34:42
Message: <4826bdb2@news.povray.org>
Rarius wrote:
> When rendering an animation using Beta24 (3.7.0.beta.24.msvc8-sse2.win32) it 
> refuses to render the first frame if the Initial_Frame=0.
> 
> Ini file Example 1:
>     Initial_Frame=0
>     Final_Frame=359
>     Initial_Clock=0
>     Final_Clock=359
>     Input_File_Name=earth.pov
> 
> Ini file Example 2:
>     Initial_Frame=1
>     Final_Frame=360
>     Initial_Clock=1
>     Final_Clock=360
>     Input_File_Name=earth.pov
> 
> Example 1 creates frames earth001.png to earth359.png under Beta24 (359 
> files)... Under WinPov3.6.1c it correctly renders frames earth000.png to 
> earth359 (360 files)
> 
> Example 2 creates frames earth001.png to earth360.png under Beta24 (360 
> files)...
> 
> Not a major problem in this instance, but I can see situations where it 
> could cause major headaches.

This is fixed in beta 26. Please hammer the animation code for possible
side-effects to animations that use the default start frame number of 1.

-- Chris


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