Rarius wrote:
> When rendering an animation using Beta24 (3.7.0.beta.24.msvc8-sse2.win32) it
> refuses to render the first frame if the Initial_Frame=0.
>
> Ini file Example 1:
> Initial_Frame=0
> Final_Frame=359
> Initial_Clock=0
> Final_Clock=359
> Input_File_Name=earth.pov
>
> Ini file Example 2:
> Initial_Frame=1
> Final_Frame=360
> Initial_Clock=1
> Final_Clock=360
> Input_File_Name=earth.pov
>
> Example 1 creates frames earth001.png to earth359.png under Beta24 (359
> files)... Under WinPov3.6.1c it correctly renders frames earth000.png to
> earth359 (360 files)
>
> Example 2 creates frames earth001.png to earth360.png under Beta24 (360
> files)...
>
> Not a major problem in this instance, but I can see situations where it
> could cause major headaches.
This is fixed in beta 26. Please hammer the animation code for possible
side-effects to animations that use the default start frame number of 1.
-- Chris
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