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triple_r wrote:
> stbenge <stb### [at] hotmailcom> wrote:
>
>> If you find a way to match the edges of the triangles in POV, let me
>> know. I've been busting my head all afternoon trying to figure it out!
>> Edge matching would allow me to make some more interesting forms, like
>> Escher-esque wicker baskets ;)
>
> Not sure if it's what you're getting at, but perhaps take a look at my most
> recent post in p.b.s-f. The shape is a bit simpler than an icosahedron, but
> the principle should be the same. The general idea is as follows:
...
Yeah, I'll check that out soon.
You just gave me an idea to try vtransform(). Or maybe your code uses
that already. At any rate, I hope to make some progress, but not tonight
≡blink≡ :|
Sam
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