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Warp nous illumina en ce 2008/05/04 11:56 -->
> Alain <ele### [at] netscape net> wrote:
>> You can use an array of, say 2 by 2 or 3 by 3, area_lights. Use adaptive 0
>> unless you have artefacts in your shadows.(Slower than a single area_light but
>> still reasonably fast)
>
>> You can try the version 3.7 beta and add "area_illuminate".
>
> The latter should be considerable faster than the former (and get better
> highlights) because it's able to use optimizations which are not possible
> if you create separate light sources.
>
Anytime you don't use version 3.7 beta, using several area_light can be the only
viable solution. It's obvious that you won't have as good a result.
--
Alain
-------------------------------------------------
Fighting for peace is like screwing for virginity.
- public toilet wall, The Bayou, Baton Rouge , LO
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