POV-Ray : Newsgroups : povray.general : Rendering Times : Re: Rendering Times Server Time
30 Jul 2024 22:20:56 EDT (-0400)
  Re: Rendering Times  
From: Jan Dvorak
Date: 1 May 2008 16:26:22
Message: <481a276e$1@news.povray.org>
Warp napsal(a):
> Aarqon <aar### [at] gmailcom> wrote:
>> I see some pictures on the IRTC that took hours to render on powerful computers,
>> yet I can render a scene with almost 200,000 objects in just a matter of minutes
>> on an average computer. What is happening here?
> 
>   Try defining transparency, reflection and refraction to those objects.
> 
Dispersion will do perfectly (you can crank up the sample count).
Strong antialiasing also takes its time.
Blurred reflection is very intensive.
The slowest object in povray is a parametric surface but it is rarely used.
Complex isosurfaces (as Zeger mentioned) are common and may be very slow.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.