POV-Ray : Newsgroups : povray.general : Rendering Times : Re: Rendering Times Server Time: 9 Jul 2008 03:27:27 GMT
  Re: Rendering Times  
From: Jan Dvorak
Date: 1 May 2008 20:26:22
Warp napsal(a):
> Aarqon <aarqon [at] gmailcom> wrote:
>> I see some pictures on the IRTC that took hours to render on powerful computers,
>> yet I can render a scene with almost 200,000 objects in just a matter of minutes
>> on an average computer. What is happening here?
> 
>   Try defining transparency, reflection and refraction to those objects.
> 
Dispersion will do perfectly (you can crank up the sample count).
Strong antialiasing also takes its time.
Blurred reflection is very intensive.
The slowest object in povray is a parametric surface but it is rarely used.
Complex isosurfaces (as Zeger mentioned) are common and may be very slow.


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