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"Aarqon" <aar### [at] gmail com> wrote in message
news:web.481a0daf93e49df8fd5d0c920@news.povray.org...
>I see some pictures on the IRTC that took hours to render on powerful
>computers,
> yet I can render a scene with almost 200,000 objects in just a matter of
> minutes
> on an average computer. What is happening here?
advanced textures (texture_maps), advanced lighting (area_light), media,
radiosity, isosurfaces... they all slow down the render by massive amounts,
but add equal amounts of realism :)
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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