POV-Ray : Newsgroups : povray.binaries.images : Atlas - Classic BattleTech : Re: Atlas - Classic BattleTech Server Time
4 Nov 2024 17:54:49 EST (-0500)
  Re: Atlas - Classic BattleTech  
From: Thomas de Groot
Date: 29 Apr 2008 04:16:00
Message: <4816d940@news.povray.org>
"Mike the Elder" <nomail@nomail> schreef in bericht 
news:web.4815c6009813f92b5a8888d90@news.povray.org...
>
> Seriously, nice work. I've worked on some elementary posing code myself 
> with
> some primitive inverse kinesthetics. Although I've had some limited 
> success, I
> end each project thinking how I would have done it entirely differently 
> had I
> known in the beginning what I learned during the process.  I'm always
> interested in code examples from those who are kind enough to share. (... 
> and
> the hints were flung like manhole covers.)
>

FWIW, I found the way to code and use inverse kinematics with Moray, fairly 
easy and straightforward. While the POV code generated by Moray is entirely 
correct, it is not as straightforward as it could be however, unfortunately. 
Still, a nice exercise.

Thomas


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