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triple_r wrote:
> Sorry in advance for just another uninspired post of random spheres. I'll try
> to use more restraint in the future. Few hours to render (after continuing a
> couple times so not exactly sure), meshed with splines in POV-Ray, no light
> sources, and no radiosity. ;-)
How about a comparison with regular Pov-Ray using radiosity and best
possible settings?
Looks very good, natural and realistic, btw :)
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