POV-Ray : Newsgroups : povray.newusers : rendering of a wobbeling plane : Re: rendering of a wobbeling plane Server Time
28 Jul 2024 16:31:56 EDT (-0400)
  Re: rendering of a wobbeling plane  
From: Alain
Date: 18 Apr 2008 12:01:16
Message: <4808c5cc@news.povray.org>
en ce 2008/04/18 08:31 :)   ->
> Hi I'm new to POV-Ray.
> 
> How do I arrange object in space so that they form a plane which normal wobbles
> in a random fashion, while the objects them self still is connected smoothly?
> 
> the situations is a little bit like rendering spheres floating in a wavy sea
> 
> Thanks
> 
> 
> 
> 
Just start with evenly spaced points in an array. Now, apply some vturbulence to 
each point.
Now that your points are shifted from ther original locations, just use loops to 
place and connect them. Your objects will be moved on all 3 axis from ther 
original locations.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when a co-worker nearly kills himself 
over losing an hour's worth of work after a computer crash, and you just calmly 
shrug your shoulders and say, "Is that all?"
Taps a.k.a. Tapio Vocadlo


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