POV-Ray : Newsgroups : povray.newusers : Textured faces : Re: Textured faces Server Time
28 Jul 2024 16:20:27 EDT (-0400)
  Re: Textured faces  
From: Warp
Date: 15 Apr 2008 19:17:20
Message: <48053780@news.povray.org>
Tom York <alp### [at] zubenelgenubi34spcom> wrote:
> It may be multiple self-reflection caused by the strongly perturbed normals

  A planar surface cannot reflect itself no matter how much you perturb
the normals.

  In theory a sufficiently perturbed normal may cause a reflected ray to
actually go inside the object, but I recall this problem having been fixed
some time in the past.

-- 
                                                          - Warp


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