POV-Ray : Newsgroups : povray.advanced-users : Help on dispersion value : Re: Help on dispersion value Server Time: 24 Jul 2008 13:20:45 GMT
  Re: Help on dispersion value  
From: stbenge
Date: 13 Apr 2008 21:00:01
Opal wrote:
> BTW: Is birefringence (and trirefringence) planned in future versions of
> POV-Ray? And isn't there any trick to achieve similar effect to birefringence?

Like Alain said, you can average two textures together. Each texture 
would have a slightly different surface normal, but this is a hack and 
will not be very accurate (to the eye, maybe...)

If you didn't know about this already, I'll tell you now of a useful 
include file containing different ior, dispersion and birefringence 
values for many different minerals:

http://www.seasoft.tecbox.com/Pov/NewIOR.html

The dispersion values are based on MegaPOV's implementation of said 
effect, but they should also work with the official versions.

I hope this helps!

Sam


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