POV-Ray : Newsgroups : povray.binaries.images : First Contact WIP 01 : Re: First Contact WIP 02 Server Time
4 Nov 2024 13:02:29 EST (-0500)
  Re: First Contact WIP 02  
From: Thomas de Groot
Date: 10 Apr 2008 03:22:15
Message: <47fdc027$1@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:47fce788$1@news.povray.org...
>
>      Looking forward to seeing more of this particular scene Thomas! You 
> have a great way of providing atmosphere in your images.

Thank you indeed, Steve. It remains always a struggle, though, to get it 
right. But that is all the fun, isn't it?

>>
>> A sprinkling of rocks on the desert floor is needed. I shall look if I 
>> can do something to the very visible edge on the dromedary's belly.
>
>     Wings? If so, I've had the same sometimes and literally getting rid of 
> that particular line can work. Or bevelling the line could be another 
> option.

The model comes from the Taschen Object Collection and is of medium quality. 
I had already subdivided the mesh in Poseray, but this particular edge needs 
personal attention. I am going to load the model in Silo (Wings of course 
would do too, but Silo is my favorite) and see how the patient looks like. 
Also, I am exploring the possibilities to pose the figure. Theoretically, 
this should be possible to do in the Setup Room of Poser, adding bones, and 
attaching those to the geometry. However, I discovered this to be a major 
challenge. <rubs hands and grins>

>      Also, have you tried lights on the ship? (Would this work through 
> media ok?)

That is an excellent idea, Steve! Ambient 1 spots should do the trick, like 
the red and green ones on the explorer unit. Should pose no problems with 
the media I guess.

Thomas


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