POV-Ray : Newsgroups : povray.general : Shadow gap between mesh2 objects : Re: Shadow gap between mesh2 objects Server Time: 5 Sep 2008 04:20:35 GMT
  Re: Shadow gap between mesh2 objects  
From: Tim Attwood
Date: 9 Apr 2008 01:23:41
The intersection seam of the surfaces is coincident.
It doesn't matter much if the surface of the box
behind the object surface is shaded, but in the
case of the bowl the surface of the box behind
the seam is lit.

You can make it look right by putting a bottom
on the bowl...

difference { // bowl
   object{testscene__null__ }
   plane {y,0.102}
   uv_mapping material{_null__ }
}


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