Tim Attwood a écrit :
> [snip]
> This should render the final image.
> Eventually.
> It's really, really slow.
>
Well yeah that's pretty much equivalent to what is written in README.txt:
> Instruction on how to render the image
>
> 1. Run "terrain.ini" to generate the heightfield bitmap.
> 2. Create a new folder call "hf" under the same folder as the rest of the source
> files
> 3. Move "base_terrain_hd_v2.png" into "hf" (generated from terrain.ini)
> 4. Run povcomp.ini
But it does not work either (same error exactly)... On which OS did you try?
If indeed the image renders on Windows, we'll have to wonder what part
works slightly differently on Linux...
--
Vincent
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