RafaĆ Maj escribió:
> Helpfull, but I need higher quality - to deform actual shape - so that the
> border betwen "walls" will not appear so straight artificial etc
Deforming actual shape = isosurface.
I think it would be a lot faster to use 6 isosurface "planes" than an
actual box (intersection of planes in a single isosurface).
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