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  POV-Ray : Newsgroups : povray.general : deformed box : Re: deformed box Server Time: 4 Jul 2008 21:16:10 GMT
  Re: deformed box  
From: Nicolas Alvarez
Date: 31 Mar 2008 03:59:55
Rafał Maj escribió:
> Helpfull, but I need higher quality - to deform actual shape - so that the
> border betwen "walls" will not appear so straight artificial etc

Deforming actual shape = isosurface.

I think it would be a lot faster to use 6 isosurface "planes" than an 
actual box (intersection of planes in a single isosurface).


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