POV-Ray : Newsgroups : povray.general : deformed box : Re: deformed box Server Time
30 Jul 2024 22:22:22 EDT (-0400)
  Re: deformed box  
From: Nicolas Alvarez
Date: 30 Mar 2008 23:59:55
Message: <47f06fcb$1@news.povray.org>
RafaƂ Maj escribió:
> Helpfull, but I need higher quality - to deform actual shape - so that the
> border betwen "walls" will not appear so straight artificial etc

Deforming actual shape = isosurface.

I think it would be a lot faster to use 6 isosurface "planes" than an 
actual box (intersection of planes in a single isosurface).


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