POV-Ray : Newsgroups : povray.general : deformed box : Re: deformed box Server Time
30 Jul 2024 22:20:55 EDT (-0400)
  Re: deformed box  
From: Nicolas Alvarez
Date: 30 Mar 2008 22:29:13
Message: <47f05a89@news.povray.org>
RafaƂ Maj escribió:
> Hello,
> 
> does anyone have some quick working code to create like
> box { -1000, +1000 }
> but deformed a bit?
> 
> Perhaps a mesh, or set of 6 highfields with function() making the "texture".
> 
> Camera will be placed inside the box btw.
> 
> In general, it is aimed to represent a simple living room.

How about just a normal perturbation?

box {
   <-100, 0,  -100>,
   < 100, 100, 100>
   pigment {
     color White
   }
   normal {
     granite 0.1
     scale 5
   }
}


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