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RafaĆ Maj escribió:
> Hello,
>
> does anyone have some quick working code to create like
> box { -1000, +1000 }
> but deformed a bit?
>
> Perhaps a mesh, or set of 6 highfields with function() making the "texture".
>
> Camera will be placed inside the box btw.
>
> In general, it is aimed to represent a simple living room.
How about just a normal perturbation?
box {
<-100, 0, -100>,
< 100, 100, 100>
pigment {
color White
}
normal {
granite 0.1
scale 5
}
}
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