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gregjohn wrote:
> IMO, with all due respect to the generosity of your suggestion, I would suggest
> that you first release a working Rusty under a license like CC or Blender
> Artistic License. Saying, "I could release this if given a month's notice if
> the admins decide to use it" puts a burden on them to decide sooner. Also, with
> due respect to your programming skill, Rusty.inc could be coded like sliced
> bread or hopelessly (even if surely unintentionally) obfuscated.
Mostly the latter; the scene code uses macros and declares that are
scattered over nine or ten files.
> Giving folks
> more chance to check it out could make the decision easier. Finally, an early
> release could also make it easier for interested parties to make blender or
> other equivalent code releases of the character.
I have Blender installed, so I could release a Blender version of Rusty
(once I learn Blender enough to do this, of course). The only real
tricky point is that I don't know how easy it is in Blender to position
the pieces that make the track that Rusty rides around on.
Regards,
John
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