POV-Ray : Newsgroups : povray.general : quicker render alternatives to povray : Re: quicker render alternatives to povray Server Time
31 Jul 2024 04:26:09 EDT (-0400)
  Re: quicker render alternatives to povray  
From: Warp
Date: 27 Mar 2008 05:03:07
Message: <47eb70db@news.povray.org>
William Tracy <wtr### [at] calpolyedu> wrote:
> Scanline rendering renders every object in the scene one at a time,

  Most high-end renderers probably have bounding box optimizations not
asimilar to what POV-Ray uses and thus are faster then a naive scanline
rendering implementation. However, I was mostly comparing POV-Ray to
OpenGL which has no such thing (at least not builtin).

-- 
                                                          - Warp


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