POV-Ray : Newsgroups : povray.binaries.images : Isosurface City revistied (WIP-maybe) : Re: Isosurface City revistied (WIP-maybe) Server Time
15 May 2024 11:35:07 EDT (-0400)
  Re: Isosurface City revistied (WIP-maybe)  
From: Thomas de Groot
Date: 26 Mar 2008 04:42:09
Message: <47ea1a71$1@news.povray.org>
"Tek" <tek### [at] evilsuperbraincom> schreef in bericht 
news:47ea0716$1@news.povray.org...
>
> What it actually is is a series of isosurfaces, each representing a 
> "slice" of the pattern with different thresholds, hence the buildings are 
> made out of segments that are thinner at the top. I could do it as a 
> single isosurface using lots of min & max but it would be much slower.
>
Hey! That's smart! Have to remember that. Without thinking I would have used 
the min and max method in a single isosurface.

Thomas


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