Some time ago (way back in 2002) I had a play with using the crackle pigment
in an isosurface to create a city, the results of which can be seen here:
http://evilsuperbrain.com/gallery/misc/inc.php?file=gallery.php&bgID=-1&filter=cracklecity
I decided to revisit that concept because I just noticed how interesting
crackle metric 1 form <-1,0,1> looks, and this is what I came up with!
It makes a more interesting looking city IMO. The roads look a bit wierd at
the moment (but still better than previous roads). Hopefully with a bit of
work on texturing I can get something that's completely procedural but looks
pretty realistic!
Comments & suggestions appreciated!
--
Tek
http://evilsuperbrain.com
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